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One Player’s Journey of Gaming Memecube at GSummit SF 2013

Maybe you noticed my Twitter feed blowing up over 2 days in the middle of April. I didn’t count but I’m told there were well over 100 tweets in that brief period of time. While my followers should be used to booms when I hit a conference, this was definitely another level.

The reason for my tweet-binge was Memecube. Memecube is an interesting twist on the usual session hashtags; a conference exclusive Twitter tool. Only attendees were told the URL needed to access the system; in it was the conference schedule. After checking in to a session, you only see tweets from others who are also using Memecube and have checked in and new tweets auto-populated with the speakers’ Twitter handle & the GSummit hashtag. This meant, despite GSummit becoming the #1 trending hashtag on twitter during the conference, we did not see the usual assault of the bimbots. Additionally we didn’t have to try to separate our session from all the others to tweet or retweet something relevant, and the overall system was just easier to use. I cannot think of something the DreamForce Conference needed more.

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Call for Gamification Startups to Attend GameFounders Gaming Accelerator

GameFounders is Europe’s first gaming startup accelerator and is seeking startups for an intensive 3 month development program in Tallinn, Estonia starting in September. Applications are open to both gaming and gamification startups until June 20th. You can apply here: gamefounders.com/#/apply.

GameFounders is the only gaming accelerator in the world that invests up to 15,000 EUR seed capital for a 9% share in the accelerated companies. They are also the first gaming accelerator in Europe. They have had two selection cycles featuring 14 top contenders from Argentina, Lithuania, Italy, Germany, Macedonia, Hungary, India, Holland and Estonia. In total they have received applications from 47 countries globally.

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Memecube’s Success as the the World’s First Real-Time Gamified Twitter App for Events at GSummit 2013

This past GSummit 2013 in San Francisco conference was again powered by the world’s first real-time gamified twitter app for events, Memecube. Running on its second iteration, Memecube 2.0 allowed all the attendees at GSummit to engage with the best speakers and ideas coming out of every session in a contained Twitter environment. 40% of all GSummit attendees engaged with the application, creating 4775 tweets with the hashtag #gsummit and an additional 4135 check-ins to food truck vendors and sponsored presentation booths.

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Introducing ReadSocial App: A Revolutionary Way to Read

In conjunction with the release of Gabe Zichermann and Joselin Linder’s newest book, The Gamification Revolution, also comes the release of ReadSocial App: the world’s first gamified social reading application by Dopa Labs

ReadSocial App creates social communities around books, allowing readers to connect directly with authors, discuss hot topics from the book, and deepen their understanding about the book’s ideas.

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GSummit 2012 Behind the Scenes: Jon Guerrera on Engaging Audiences

(14/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

Jon Guerrera, lifehacker and frequent GCo contributor, explains the importance of understanding your audience to engage them with gamification.

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel! Learn the latest in gamification by going to GSummit SF 2013. Register today!

Image by MridulRaj

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GSummit 2012 Behind the Scenes: Jeff Ma on Intrinsic Motivation

(13/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

Jeff Ma of Bringing Down the House fame and tenXer discusses what motivation means to a man who can beat the system:

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel! Learn the latest in gamification by going to GSummit SF 2013. Register today!

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GSummit 2012 Behind the Scenes: Byron Reeves on Games at Work

(12/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

Byron Reeves of Stanford University discusses his research on how people react to games and his fascination towards games emerging in the enterprise:

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel! Learn the latest in gamification by going to GSummit SF 2013. Register today!

Image by MridulRaj

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GSummit 2012 Behind the Scenes: Tricia Gellman on Community Empowerment

(11/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

Tricia Gellman of Data.com describes how gamification empowers communities and enables self-governing reward systems:

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel! Learn the latest in gamification by going to GSummit SF 2013. Register today!

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GSummit 2012 Behind the Scenes: Jon Radoff on the Power of Gamification

(10/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

Jon Radoff, CEO of DisruptorBeam, explains what problems gamification can appropriately solve and how games are unique in that regard:

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel! Learn the latest in gamification by going to GSummit SF 2013. Register now!

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GSummit 2012 Behind the Scenes: James Gardner on Innovation Games

(9/26 Gamification Expert Interviews Unlocked)

Every week until GSummit SF 2013, we’ll be unlocking some special content from last year to give you a preview on what to expect this April 16 – 18.

James Gardner talks about what users value in gamification systems and how to appropriately present gamification as an engagement tactic rather than “playing games”:

To see more expert gamification videos, visit our Video page or Subscribe to our YouTube channel!

Learn the latest in gamification by going to GSummit SF 2013. Register now!

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