Gamification by Industry

Gamification by Industry

The following table is from our research that we did on the number of people that have “gamification” in their LinkedIn profile based on industry (see post: Gamification by Industry). This data is from January 20, 2014. This is a follow up post from our previous LinkedIn posts:

Why Gamification Should Be in Your Linkedin Profile

The Top 20 Companies with Employees That Have Gamification in Their LinkedIn Profile

 

 

IndustryPeople
Information Technology & Services3416
Marketing & Advertising2383
Computer Software2281
Internet2028
Computer Games1162
Management Consulting890
Design685
Online Media621
E-Learning570
Higher Education503
Education Management446
Telecommunications379
Entertainment338
Financial Services326
Public Relations & Communications273
Human Resources270
Professional Training & Coaching269
Graphic Design181
Banking144
Retail131
Writing & Editing128
Primary/Secondary Education121
Information Services118
Publishing116
Health, Wellness & Fitness115
Hospital & Healthcare109
Nonprofit Organization Management102
Consumer Goods97
Broadcast Media92
Government Administration73
Events Services71
Automotive69
Leisure, Travel & Tourism67
Venture Capital & Private Equity67
Computer Networking56
Insurance51
Environmental Services51
Oil & Energy50
Libraries47
Staffing & Recruiting47
Wireless46
Gambling & Casinos44
Think Tanks44
Outsourcing/Offshoring42
Hospitality41
Consumer Electronics41
Sports41
Consumer Services40
Computer & Network Security40
Computer Hardware40
Food & Beverages39
Biotechnology39
Logistics and Supply Chain36
Real Estate36
Accounting35
Utilities33
Legal Services32
Law Practice31
Airlines/Aviation30
Motion Pictures & Film28
Translation & Localization28
Civic & Social Organization26
Defense & Space21
Newspapers21
Apparel & Fashion20
Investment Banking20
Transportation/Trucking/Railroad18
Luxury Goods & Jewelry11
Law Inforcement1