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Now enjoy the videos from GSummit SF 2013:
GSummit 2013 – Day 2 (4/17):
Jesse Redniss – Creating Long-Term Community Loyalty
Andrea Kuszewski – The Science of Motivation: Neurology, Psychology, Gamification
Jesse Schell – The Pleasure Revolution: Why Games Will Lead the Way
Mark Goldstein – Reinventing Loyalty with Gamification
Phaedra Boinodiris – Using Games to Do Stuff: The IBM Way
Nir Eyal – Hooked: Designing for User Engagement
Stephen Burke & Dawn Wolfe – Converting Free Users to Paid: Gamification at Autodesk
Thomas Hsu – Gamifying Enterprise Social Collaboration
Suchit Dash – Tangible Rewards and Engagement: The Real Story
Bart Briers – The Freakonomics of Fun: Convincing Clients to Gamify
Brian Wong – Making Rewards Work: The Kiip Story
Adam Bosworth – Gamification of the Social Enterprise: Key Dynamics
Morgan Lynch – Social Selling: Threading the Needle
James Gatto – Gamblification: Legal Concerns
Gabe Zichermann – The GAwards Ceremony
GSummit 2013 – Day 3 (4/18):
Asi Burak – Half the Sky: Lessons from Games for Change
Amy Baskin – Grammar Olympics: Low-Tech Engagement Secrets
Ross Smith – Work/Play: How Microsoft Leads with Gamification
Patrick Murck – Bitcoins: The Universal Currency for Engagement
Gavin Hewitt – Gamification and Rewards: How big brands are rewarding their customers to build loyalty
Charles Coonradt – The Game of Work: Changing the Enterprise with Lessons from Sport
Lucas Gillispie – WoWinSchool: How to use WoW and MMORPGs to Engage Students
Pamela Fox & Julia Stiglitz – Achievement and Progress: The Massive Education Example
Erika Noll Webb – Moving Gamification from Concept to Design to Development in Enterprise Applications
Andrew Pascal – Travel, Entertainment and Casinos: MyVegas Gamifies Sin City
Tacy Trowbridge – LevelUp – Gamifying Learning at Adobe
Ryan Misuzaki – Ready, Set, Jet! The Employee Social Travel Game
Andrew Grauer – Knowledge Marketplaces and Gamification of Education
Javier Maroto – Banking on Innovation: The BBVA Game
Kenny Lauer & Danette Veale – Disruptive Innovation: Cisco’s Global Sales Experience (GSX)
Ivan Kuo, Sascha Goto, Thomas Hsu, Bart Briers – Consulting on Gamification: Strategy, Tactics and Trends
Jeremy Heimans – Engaging with Purpose and Meaning to Change Business and the World
