Can Game Mechanics Save American Students?

The results of an International Educational Assessment are alarming…  Out of 34 countries, the U.S. ranked 14th in reading, 17th in science and 25th in math. These poor rankings have caused many educators to rethink the methods in which we teach our elementary, secondary and collegiate youth; bring some educators to the doorstep of gamification….

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Gamification Roundup – June 4, 2012

This week on the Gamification Roundup, we got gamification expansion. In the news provided today, see how gamification is expanding in the industry in innovation and industry: Badgeville nets $25 in  funding. Sensum gamifies the sweat on your skin. Zurmo releases its open-source and gamified CRM platform in beta. Pug Pharm aims to create a unified gamification/analytics…

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New Examples of Gamification – June 1, 2012

Hello GCo Readers! Today we have three new examples of education gamification added to the GBase: Khan Academy is a non-profit organization that provides a free online curriculum for learning a variety of subjects featuring gamification elements to encourage learning. Mind Snacks is a language learning mobile game that uses minigames to teach vocabulary in 7 languages. Septris is…

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