Avoiding the Faddish Side of Gamification

The recognition of gamification is growing, and growing quickly. The question is, is it growing too fast? According to Gartner, the movement is somewhere near the top of the hype cycle, which means that there still needs to be some disillusionment before gamification enters its productive phase. MIT’s Technology Review today released an interview with Yahoo researcher,…

Read More

Bunchball Brings Gamification Platform to Salesforce.com

Motivation in sales and innovation is one of the fastest growing sectors for gamification. Today, Bunchball–the first company to offer a gamification platform for brand engagement–is announcing Nitro for Salesforce and entering the market to bring gamification to the enterprise. Nitro for Salesforce grows from many of the key mechanics that have already proven to encourage…

Read More

Exclusive: IActionable Opens Platform to Education and Non-Profits

Today, gamification and engagement platform, IActionable made the announcement that they are opening their service to to educational companies and institutions for free. They are offering their platform with fully enabled feature functions and free basic consulting at no cost to educational institutions and at discount to non-profits. The goal is simple. Education should be a priority, and…

Read More