Using Augmented Reality and Games for Bank Engagement

Gamification has come a long way in categories such as education and health, but Jonathon Camhi explains in 2014 Forecast: Gamification and the Year Ahead in Banking that in the banking world, gamification lags far behind. When reviewing banking gamification on a global scale, an in-depth survey by Infosys reveals that some banks in South Korea and Singapore have adopted gamification applications.

This research study included 160 lending institutions worldwide, but less than 10% have instituted any form of gamification. However, “35%” of those banks have plans to unveil gamification applications in the future, specifically in the next two years.

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Join the Global Gamification Tour with GSummit Global

gsummit global 2013

GSummit Global to Arrive This Fall At:

NYC, Chicago, San Francisco, Toronto, London, Tel Aviv, Dubai, Singapore, Tokyo, Seoul, and Sydney 

As the gamification movement continues to grow, we’ve been looking for better ways to connect the global community.  Our big conference – GSummit – attracts a good number of global attendees to SF in June, but not everyone can afford to come to San Francisco. Also, we wanted to find a way to help the local community form while providing training and certification opportunities. So we’re trying something entirely new: GSummit Global – a virtual event series that brings together the best of live and virtual events into one affordable, accessible package. I’ll be traveling around the world this winter – and I’d like you to join me

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Prominent Gamifiers: Keith Ng and GameMaki

Most of the buzz surrounding gamification seems to be located within the United States but it would foolish to not recognize its international presence as well. We’re aware of Spain BBVA’s gamified banking platform, a hugely successful alumni crowdfunding platform in Stockhom, and there’s even an upcoming gamification platform straight out of Estonia! But where’s the gamification presence in Asia? It’s growing tremendously and Keith Ng’s work with Gametize is proving gamification’s worth in Asia.

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