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April 16, 2026
  • Hack the Mind, Protect the System: Why the Future of Security is Cognitive
  • Gamification and AI in Education: 10 Great Examples for Today
  • Stop Devaluing Loyalty Programs. Do This Instead. 
  • Why Public Health & Civics Lotteries Are So Highly Effective: Gamification
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  • Hack the Mind, Protect the System: Why the Future of Security is Cognitive

    11 months ago11 months ago
  • A visually engaging illustration of students and professionals engaging in gamified learning

    Gamification and AI in Education: 10 Great Examples for Today

    1 year ago1 year ago
  • Stop Devaluing Loyalty Programs. Do This Instead. 

    3 years ago1 year ago
  • Why Public Health & Civics Lotteries Are So Highly Effective: Gamification

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October 11, 2012

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Hugh Evans on Global Citizen and Gamification for Social Good

Ivan Kuo14 years ago13 years ago02 mins

On September 29th, more than 60,000 attended the Global Citizen Festival to see the likes of Neil Young, The Foo Fighers, and Black Keys to perform and raise awareness for extreme global poverty. Those lucky enough to attend the event may have found themselves paying upwards of $250 for a single ticket but the fact…

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Achiever/Killer Nirvana in Top That

Gabe Zichermann14 years ago13 years ago02 mins

Today, Venturebeat reports on a new startup called Top That out of the Cayman Islands. The company, which just launched, bills itself as a platform for any kind of social competition. The design appears to be mostly quite straightforward – it’s a Hot or Not style ranking game. You are given two possible choices and are…

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