GSummit SF 2013 Announced: Featuring Will Wright and Tim Kring as Keynotes
Yep. It’s here! GSummit is back and it’s our best event yet.
Yep. It’s here! GSummit is back and it’s our best event yet.
According to WANTED Analytics, hiring demand for gamification skills are up 293% from 2011. While the trend for hiring demand is on an upward path, there has been a slight 1% decrease in demand since July 2012. WANTED Analytics also analyzed job postings followed by Wire Telecommunications Carriers and All Other Telecommunications and concluded the…
In almost all of India, you can go into any village and find cell phone towers. In Juanga, a village of less than 3,000 lives off rice, lentils, and scarce supplies of water, but lives comfortably with their cell phone. Due to the size of the village, running family businesses and keeping strong family ties…
The Evolution of Loyalty This is a guest article by David Leeds, founder and CEO of Tango Card Today consumers are rewarded for loyalty in almost everything they do. Check in with foursquare to earn badges or become mayor; reach a new level on Mega Jump and get a 10% off coupon as a prize; research and…
Games in health are often used to educate patients or promote healthy lifestyles. Now games are being used to educate physicians and medical office staff as well. As more practices adopt electronic health records, patient privacy and data security have become bigger challenges. Smaller practices particularly face challenges in complying with HIPAA standards while coping…
Let’s face it America. Our children are no longer the top academic performers in the world. Teachers are desperately searching for new ways to keep students motivated to learn, occasionally resorting to unconventional strategies. Some teachers feel online, multiplayer games in education may be an effective, fresh way to teach important academic topics. It’s probably safe to…
Imagine yourself managing your very own virtual farm and being able to obtain fresh, organic produce, delivered right to your door step. This description seems more befitting to the popular Facebook game Farmville but it is not entirely based on virtual fiction. This concept is brought to reality by a farming cooperative in Kyrgyzstan which…
The #1 School for Entrepreneurship (both Undergraduate & MBA) is definitely on top of their game in engaging their community with the hottest topics & strategies in business. This time up, GAMIFICATION. Babson College, the Babson Alumni Club of NYC, and GamificationCo delivered a stellar evening to the Babson Alumni of NYC this past October…
The Marketo and Badgeville collaboration known as The Marketing Nation has announced their virtual event taking place on Wednesday, November 14 beginning at 8AM PST, designed for those who want to improve their marketing capabilities. The event will be a half-day event featuring 15 sessions and will showcase over 30 companies’ experiences with marketing platforms. Join…
Gamification warns designers about the dangers of using leaderboards as a measure of success for its members. Citing its loss of meaning for players if they aren’t first place, many cap the potential of the leaderboard as a meaningful game element for all. Trials Evolution is a side-scrolling motorcycle game with an excellent physics engine. Trials Evolution’s…
We’re less than a week away for our first event in Australia–gsummitX AUS. This Monday & Tuesday (12-13 November), we’re bringing together top experts in gamification, engagement & loyalty for two days. Day 1 will start off with the only gamification workshop that offers a gamification certification, facilitated by Gabe Zichermann. Day 2 continues with an…
Each week on the Gamification Revolution web show, Gabe Zichermann answers all your burning gamification questions LIVE every Monday at 1pm ET/10am PT/1800 GMT at http://gamification.co/live. This week’s show features Nir Eyal, GSummit Speaker, Stanford Lecturer, and serial entrepreneur. Here’s a rundown on some of the topics they spoke about: Gabe’s opinion on the Coursera coursework Nir defines his…
Every year millions… No, make that billions… Of our country’s tax dollars and philanthropic funds are funneled into university scientific research labs to facilitate revolutionary – even world saving – studies. But what happens to the all that research? Where do all these world saving discoveries end up? According to three British PhD students, “95…
Bunchball has announced its inaugural Gamification Rockstar Roadshow event in San Francisco on December 4th to showcase some of its best success stories and product demos from a number of their customers, including Adobe, Bluewolf, CrowdFlower, Zamzee, and Course Hero. The event will also be demonstrating some of the specific use-cases of Bunchball’s Nitro platform,…
Amidst all the arguments about gamification’s off-putting nomenclature, trivializing problems, and it not being about playing games, it would be a mistake to not at least consider the study of games as a point of reference to better understand gamification. If you can accept Richard Bartle’s player types as a model for gamification player design,…