Note: if you weren’t able to get into the inaugural GSummit, visit our streaming partner, Fora.tv and get 30 days of unlimited access to content now.
Thanks to everyone who attended the first ever Gamification Summit on Thursday! The turn out was absolutely amazing – nearly 400 attendees along with our phenomenal speakers, panelists and representatives of the press – it was a packed house, standing room only at the Mission Bay Conference Center in San Francisco!
Everything went off without a hitch and there were nothing but positive vibes in the room all day long. There were fantastic presentations from Wanda Meloni (M2 Research), Gabe Zichermann, Jesse Redniss (NBC/Universal), Neal Freeland (Bing) and many more!
Jane McGonigal’s gamified afternoon keynote had a huge response with people offering up “Amens!” – literally. It was followed by a book signing where eager buyers were the first to get copies of Jane’s book, “Reality is Broken”, which officially launched at GSummit.
Our Twitter feed was also buzzing all day. Hundreds of users both attending in-person and tracking live put in their two cents on the discussions and quoting our brilliant speakers. You can still take a look at all the feedback by searching our hashtag #gsummit. Our award-winning official photographer, Sion Fullana, also tweeted photos through @gsumit2011, so you can see these and even more images including some of our esteemed panelists.
You can read up on some great articles about the summit. Dean Takahashi from VentureBeat (who was also a panel moderator) wrote up this piece about Jane McGonigal’s keynote and this piece about Jesse Redniss’s case study on the gamified site for the TV show Psych.
If you missed all the action on Thursday, it’s not too late to get in on the game. You can still watch all of the video content on-demand. Register today and get 30 days of unlimited access to GSummit speeches, panels and Q&A.
[…] a packed Gamification Summit last week in San Francisco, 400+ sat in rapture listening to game design, user experience and […]
[…] as health care, education and advertising to create radical and profound behavior change. The first-ever Gamification Summit was recently held in San Francisco, and a question that was raised several times was, “Why […]
[…] The First Gamification Summit: http://gamification.co/2011/01/24/the-first-gamification-summit-rocked/ […]
[…] as health care, education and advertising to create radical and profound behavior change. The first-ever Gamification Summit was recently held in San Francisco, and a question that was raised several times was, “Why […]
[…] Co. host the inaugural Gsummit in San Francisco attracting around 400 attendees (a number that would double by 2014). Jane […]