Big Plays in Enterprise Gamification – September 2013
In the world of enterprise gamification, here are the big plays of funding, partnerships, and events for September 2013, featuring Badgeville, Gigya, LevelEleven, and the EGF.
In the world of enterprise gamification, here are the big plays of funding, partnerships, and events for September 2013, featuring Badgeville, Gigya, LevelEleven, and the EGF.
It’s official. Games have educational value.
For most, this is old news. Games like Carmen Sandiego and Oregon Trail have been around for years and most of Generation Y has been playing these games as early as the third grade. So what happened to these games and why weren’t there more iconic educational tools like these in school?
We recently covered TrueOffice for their gamified approach to gamified approach to compliance training in the financial services sector and today, they’ve announced a $3 million Series A funding from investors including Rho Ventures, the Partnership for New York City Fund and Contour Venture Partners.
Congratulations to SCVNGR, the location-based mobile app, for recently raising another $15million in funding from European VC firm Balderton Capital! SCVNGR is a fast-growing location-based site that puts its focus on gaming by giving challenges to go with your check-ins. SCVNGR is among the most business-friendly of location-based apps as hundreds of companies, schools and…
Gamification just got so much easier with BigDoor’s new “MiniBar” features. Now even the least tech savvy business owners can add Facebook friendly game mechanics to their site by using the simple tool bar and selecting which ever options they like. It’s just a matter of choosing your widgets and copy/pasting source code into your…