GList – Bunchball’s Rajat Paharia on How to Sell Gamification to Your Organization

Today in our ongoing GList series, we’re featuring Rajat Paharia: As the founder and Chief Product Officer of Bunchball, Rajat Paharia knows a thing or two about the gamification industry. Rajat pioneered the first gamification platform, Nitro, in 2007 and has worked with numerous Fortune 500 companies to create some of the most successful gamified…

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Gamification of Thrones: Ascent

That’s right, Game of Thrones is getting the gamification treatment too. Game company Disruptor Beam has released information about a new Game of Thrones Facebook game that is currently in beta-testing. Called Game of Thrones: Ascent, the game will play as a social strategy game. The site’s announcement reads: “Players will lead the life of…

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10 Days Left to Vote in the GAwards!

Hello GCo Readers! Time is running out to vote for your favorite gamification company for the first annual GAwards! There are only 10 days left before the voting is finished. To inspire some healthy competition, here are the current #1 leaders of each category: Best Use of Gamification in Health and Wellness Leader:  Active.com Trainer   Ahead of…

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Healthcare Gets Gamified

Get healthy! Stay healthy! Make good health choices! Earn points and pwn the competition (…your coworkers)!!! Gamification strikes the health care industry…and everyone seems to be benefiting. A recent article in Information Week highlights the gamification initiative taken by Blue Shield of California, so far consisting of three platforms – Shape Up Shield, which focuses on increasing physical…

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The Gamified Classroom

Part VI – Taking it to the Next Level  This is the sixth and final part of a series of posts on the role of gamification in modern education by Andrew Proto. If you missed the previous articles, catch up with “Part I: the Unique Obstacles Teachers Face“, “Part II:Technology’s Role in a Gamified Classroom“,…

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New Examples of Gamification – May 18, 2012

Hello GCo Readers! Today we have three examples of sporty and active gamification added to our GBase: GolfStatus is a location-based mobile platform that rewards golfers for their achievements, loyalty and influence. GolfStatus also helps golf courses and businesses obtain, engage and retain customers. Winter’s Angry is a gamified advertising campaign by Nike in 2011 featuring reaction-based minigames and…

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GSummit: Chamillionaire, Fortune 500 Speakers Added to Roster; Workshops Sold Out

The Gamification Summit (June 19-21 in San Francisco) has announced a number of additions to the summit’s already impressive lineup of speakers: Chamillionaire – The Grammy® award winning artist will talk about the success of his Chamillionaire Rewards Program and share lessons other artists can learn about engaging their fans. Tim Chang – Noted venture capitalist from Mayfield…

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