Insurance Companies Gamify Healthcare

Gamification has been used by schools and private business as a way to make learning more fun. Now, insurance companies are using the technique to change people’s behavior toward maintaining their health, according to Healthcare Dive. The idea is that the more individuals who pursue healthier lifestyles, the less burden they place on health insurance…

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best of education

The Best of Education Gamification in 2013

When it comes to gamification, no community can match the level of excitement, engagement, and dedication to the concept as much as our education readers do.

To wrap up our first week of the best gamification stories of 2013, we’d like to present 5 stories ranging from the emergence of World of Warcraft, Minecraft, and zombies in schools to increased US government spending on educational game initiatives. It’s a good (read: fun) time to be an educator for 2014.

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How to Teach and Engage Students… with Zombies

David Hunter teaches a class that is primarily project based, functioning similar to the way a game works including explicit tasks, consistent feedback, and a single theme: zombies. The curriculum, titled “Zombie-Based Learning: Geography Lessons Set in a Zombie Apocalypse”, replaces the standard textbook with a zombie-based graphic novel and implements aspects of gamification into its lessons.

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