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We Learn Better When We Combine Work And Play

“The child amidst his baubles is learning the action of light, motion, gravity, muscular force…” – Ralph Waldo Emerson Time For Work And Time For Play Anthropologists define “play” as activities involving games, stories or art. Children love these activities because they’re fun, but there is also a serious evolutionary purpose behind them: implicit learning. Through [...]

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Medikidz Comics Will Teach Children About Type One Diabetes

KNOWLEDGE IS THEIR SUPERPOWER Medikidz (@Medikidz) is a global initiative dedicated to teaching young people medical information in form they can understand. Thus far it has relied primarily on a series of comic books featuring a group of superheroes, called the Medikidz, each of whom are experts on different aspects of the human body. According to [...]

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Making Agile Development Fun with FIEA’s Scrum Hero

Last time, we featured Florida Interactive Entertainment Academy’s (FIEA) head of marketing, Todd Deery to discuss how he and former student Derrick Barra remodeled a game development curriculum by merging Scrum processes (Agile software development practices) with gamification elements.

Watch the full interview below to learn about:
  • How Scrum Hero was originally conceived and subsequently iterated.
  • The impact of emergent gameplay and how it was rectified.
  • Lessons drawn from building the two previous versions of Scrum Hero.
  • How to bring gamification concepts into the non-game design education realm.
  • FIEA past experiences working with external organizations on gamification projects.
  • How to connect teaching game development skills while building awareness for cross industry application.

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Why Understanding Gamification is Prerequisite to Implementation, featuring Steve Sims (Badgeville)

I’m always on the hunt for insightful conversations with leaders in the tech industry including deep dives into the gamification space, digital media strategies, data visualization trends and much more. At Gsummit I was able to have numerous conversations with the top leaders in the gamification space, including one of Gsummit’s biggest 2014 sponsors Badgeville. In [...]

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Smartick Engages Kids to Learn Math in a Holistic Way

Much More Than A Match Teaching Tool Smartick (@SmartickMethod) is an online (PC or tablet) Math learning method in Spanish that aims to change the teaching paradigm for children aged 4 to 14. Smartick is a unique market offering with full adaptability and guidance to students since it tracks the performance of the student in depth, [...]

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GSummit SF 2014 Speaker – Gabe Zichermann (Gamification Co & GSummit)

Gabe is the chair of the Gamification Summit, partner at Dopamine, an author, highly rated public speaker and entrepreneur. His upcoming book, “Gamification Revolution” looks at the next level of gamification as a strategy. His last book, “Gamification by Design” (O’Reilly, 2011) looks at the technical and architectural considerations for designers in this burgeoning field. [...]

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Get Gamification Certified in LA, San Francisco or NYC this November

With a great deal of demand for Gabe Zichermann’s Advanced Gamification Workshop (Expert Level 3 w/ Certification) at GSummit this year, the community has pushed us to offer more workshops around the country. We’re excited to announce that we’ll be bringing our always sold-out Advanced Gamification Workshop to Los Angeles (Nov 4), San Francisco (Nov [...]

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Games in Health Encourage Children to Get Active

JOIN For ME Engages and Educates Kids about Weight Management We’ve all been in the same boat – you’re running on the treadmill, seemingly for ages, yet you glance at the clock and it’s only been three minutes. We want to live a healthy lifestyle, but sometimes it can be so boring. We especially want [...]

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4 Gamified Solutions for Agile Scrum Training

Gamify Your Scrum Training and Build Team Synergy Agile is all about team alignment, mindset sharing and streamlined, self-assessed work to bring about the best value possible to all stakeholders. This methodology is found in all kinds of Agile development, especially in the Scrum form. There are conventional teacher-centered processes to learn Scrum, but there [...]

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2014 GAward Winners

Each year at GSummit, we announce winners of the GAwards–representing the best use of engagement techniques in different industries and areas of business. We crowdsourced the nominees to see who has had the most impact on the gamification communities and we officially announced all the winners at the main stage of GSummit SF 2014. Here’s a [...]

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