Gamification Roundup – January 9, 2012

Editors note: Today, we’re introducing a new regular feature at Gamification.co: our news roundup.  With the amazingly increased level of gamification-related announcements and insights, it’s getting harder to keep tabs on everything that’s going on. So, to make it easier, we’ll be curating the most interesting items and delivering them to you in digest form. You…

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Samsung Among the First to Innovate with Badgeville’s Behavior Platform

Last week, Samsung was among the first to announce integration of Badgeville’s new behavior platform in Samsung Nation. Samsung has put their weight behind the rollout. Rather than gamify one marketing campaign or a single product site, the company brought gamification into the forefront and integrated the new features throughout the US corporate site. Leaderboards, badges,…

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Mashable Gamifies Tech News

Earlier this year, Mashable rolled out gamification elements for their tailored news experience, Mashable Follow.  Last week, Mashable wrote about the new features, and asked “what makes gamification successful?” The answers they provide give a cursory case study of how gamification can motivate engagement in an already active community.

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Pepsi Gamifies “The X-Factor”

Pepsi has teamed up with The X-Factor, Simon Cowell’s new foray into TV singing competitions, to create Pepsi Pulse and Pepsi Sound Off, two gamified social media platforms that allow viewers to compete and communicate while watching the show. There has been some side conversations of the gamification of social TV, but this is the first time…

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Community Rules: Using Gamification to Drive Publishing and Community Engagement, Part II

Mediator Greg Johnson, of Fooda leads panelists Jesse Redniss, the head of digital at USA Networks, Rijat Paharia of Bunchball, Michael Ahern of Major League Baseball advanced media, Esteban Contreras of Samsung, and Brandon Evans founder of CrowdTap in a lively discussion about how you, the consumer, are the link between Twitter, democracy and crowdsourcing….

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Community Rules: Using Gamification to Drive Publishing and Community Engagement, Part I

Mediator Greg Johnson, of Fooda leads panelists Jesse Redniss, the head of digital at USA Networks, Rijat Paharia of Bunchball, Michael Ahern of Major League Baseball advanced media, Esteban Contreras of Samsung, and Brandon Evans founder of CrowdTap in a lively discussion about what Twitter, democracy and crowdsourcing have in common. The answer is: You….

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