Challenging Games for Change’s Designers and Gabe’s Gamification History

I see some issues that require immediate attention with the Games for Change world. Principally a rapidly emerging gap between the promise and the track record of socially-oriented gamified interventions. Why, with all the good intentions, is success so fleeting? And what can the high-minded practitioners in the industry do about making it better?

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How the MySpace Founder and Cousteau Heir Team Up to Create Successful Social Games

Games can be an effective medium of communicating a social cause to its targeted audience and SGN’s Rescue Reef is a prime example of social gaming done right. Rescue Reef is developed by social game developer SGN and it has recently joined forces with Phillip Cousteau’s nonprofit Earth Echo International. The new partnership has resulted in a…

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New Examples of Gamification Added to the GBase – August 2, 2012

Today in our Gamification Company Database we have three unique gamified applications to share with you today: TravelSmart Tracker – is a gamified experience focused around creating your own personalized travel infographic to show the health impacts of your traveling. Changers – is a solar company that sells a solar panel bundled with a device to monitor…

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Zynga to Collaborate with Half the Sky Team for Social Good Game

Half the Sky, the bestselling 2009 book by Kristof and WuDunn, sparked a global movement (www.halftheskymovement.org) to address “the central moral challenge of our time” – ending the oppression of women and girls worldwide. The Half the Sky movement is producing a number of big projects to raise awareness for their cause, including educational materials, a four-hour miniseries on…

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