The Gamified Classroom

Part III: The Importance of Motivation This is the third part of an ongoing series on the role of gamification in modern education by Andrew Proto. If you missed them, catch up with “Part I: the Unique Obstacles Teachers Face” and “Part II:Technology’s Role in a Gamified Classroom.” Even the best teachers won’t be able…

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Blackjack Superstar Jeffrey Ma, Game Designer Richard Bartle, Stanford Professor Byron Reeves Added to GSummit Lineup

NEW YORK CITY – April 11, 2012 – The Gamification Summit (June 19-21, San Francisco) today announced several significant additions to its speaker lineup, including thought leaders, academics and experts from a variety of disciplines. New speakers that will take to the GSummit stage to discuss the latest in techniques for engaging employees and customers…

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Making Retail Fun Again Part II

This morning’s keynote address is being given by Alexandra Wilkis Wilson, co-founder of the Gilt Groupe. She is interviewed by Divya Gugnani, Founder of Send the Trend, on the stage of Safra Hall. Gugnani asks, How engaging is the shopping experience (on Gilt)? Wilson replies that it is actually the fact that it is more…

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Badgeville Rumored to Make Big Organizational Changes Since New CEO

Things have been relatively quiet at Badgeville since new CEO, Ken Comée, stepped up to the plate back in April to lead the company but we recently received a tip that Badgeville is on its way to making some major organizational changes within the sales department. Comée has a strong track record in growing B2B companies, so this organizational shift is likely part of his strategy to move Badgeville forward.
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