Flirt Planet: If Second Life Went Mobile and Got (Even) Sexier

Online dating sites may be on the way to becoming old news. Gamification mobile apps have moved into the dating field with the introduction of twin applications, Flirt Planet Meet and Flirt Planet Play. These two new applications work together to offer the first mobile game and dating application for mobile. Flirt Planet Play is an interface where users can practice their dating skills and Flirt Planet Meet is an interface where users can try their new moves on potential dates.

Imagine if Second Life got supercharged with gamification and focused on mobile…you’d get this.

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top health

The Best of Health Gamification in 2013

In our next collection from the best gamification stories of 2013, we have a cornucopia of healthy gamified applications for everyone to check out. Gamification Co readers were most interested in seeing new health apps in 2013 and we have about 20 of the top health apps for you to check out here.

Here’s to seeing even more at 2014! (Especially with all that new stuff at CES)

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legacy

BB&T is Training Leaders Through their Mobile Legacy Game

Branch Banking and Trust Corporation (or BB&T) is a North Carolina-based bank that operates in more than 1,800 financial centers across the United States. Their services include commercial and retail banking as well as insurance, investments, mortgage, corporate and consumer finance.

BB&T has recently proved to be innovative through the addition of a mobile gaming application into their employee training program, with the purpose of teaching valuable leadership skills based on the premise that Beliefs influence Behaviors, which lead to Results, which influence beliefs, and it cycles on…

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gettaxi gamification

How GetTaxi Is Empowering Drivers with Gamification

No matter where you travel in the world, one thing is consistent: taxis suck. They frequently don’t know where they’re going, they try to rip you off, driver’s often have trouble communicating, and credit card acceptance is more rare than a unicorn. Against this context, a number of startups have made great inroads in transforming livery transport. Uber and Lyft are probably the most famous – though their approach has been to replace taxis entirely rather than work with existing systems. GetTaxi, however, aims to empower their drivers in a way not seen before.

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amstel

Amstel Wants to Reward You with Beer for Ignoring Your Phone

My very first post at Gamification Co involved a DIY-gamification project to retain etiquette at the dinner table. The premise was simple: everyone gathers their smartphone in the middle of the table at the start of a meal. If anyone checks their phone in that time, they’re forced to pay for everyone’s meal. I’m amazed that nobody else has taken this concept of cellphone abstination and turned it into an app (that I know of) until Amstel released their new iOS app to actually reward users for doing this.

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Genentech is Saving San Francisco Through Maximum Parsimony

One wet and rainy day on the streets of San Francisco, a local cheese manufacturer was en route to making one of its many routine deliveries when a series of misfortunate events transpired. In the midst of the downpour, the delivery truck hit a slick spot in which the driver failed to maintain control and crashed into a light pole. Luckily, nobody was harmed and the truck only suffered minor damage but when the driver went to check on his load, he noticed that all of the cheese had disappeared! Lo and behold, the accident jarred the back doors open and released the cheese into the San Francisco city’s sewer system.

Although it was a shame to lose such quality product, the driver thought it was a minor price to pay for what could have led to even more detrimental consequences. However, the driver assumed wrong because as the muenster cheese entered into the sewer system, it mutated and began spreading rapidly. The local cheese manufacturer knew it had a potential disaster on hand and the only way to avert a citywide take over by this mutant cheese is to enlist the help of its citizens to track its origin and defeat it through a Genentech antidote — one that can only be created by playing Genentech’s special iPad game to save the city.

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calm

Calm: A Meditation App That Does Feedback Right

One of the most elemental concepts in good gamification design is what I call the three Fs: Feedback, Friends and Fun. They come in many forms, but together they form the foundational structure of how we create engagement. I’ve written and spoken about the three Fs at length, but I find myself spending a lot of time thinking about and designing effective feedback systems.  I also love to meditate.

At the intersection of both of these interests is the excellent and visually gorgeous app, Calm. It’s a guided meditation app for iOS that’s received a number of accolades for its simple design and great programming. The premise of guided meditations it that an instructor’s voice (and soothing music) help you relax, focus and create productive, healing brain states.

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kahnoodle

Kahnoodle Wants to Make Your Relationship a Spicy Game

Don’t hate the player; hate the game, right? Well if you’re in a relationship, the only game you’re playing is figuring out how to keep your partner happy…maybe there’s a better way to play that game.

Billed as “the couples app that makes it fun and easy to keep your relationship awesome,” Kahnoodle seeks to turn the relationship dynamic into am exchange of gamified interactions.

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self improvement

Gamify Your Life: Gamification Apps for Self-Improvement

More and more businesses are employing gamification to get customers interested in their products and services. Schools are looking to startups like Amplify to encourage their students to be more engaged in learning, inside and outside of school. The quantified self movement has even evolved to start measuring your brainwaves. Everywhere you look, the world is turning to games to improve participation and morale. Could there be real use for these ideas into your everyday life? These two new companies are saying yes, you can gamify your life.

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Byki Gamifies Flash Cards for Foreign Languages

Byki (stands for “Before You Know It,”) is a free — premium version available — language-learning application. The software uses a clever combination of animated flash cards and robust gamification, which involves the learner in a multi-sensory vocabulary-building experience.

Download the free version of the application after choosing from an array of 67 languages — Afrikaans to Zulu — and start right in with the basics of situational vocabulary learning, common phrases, asking directions, etc. The gamification element is what makes experience especially unique

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