Badgeville Joins Enterprise Gamification Race with Cloud Connectors

Enterprise gamification (aka using game thinking and mechanics to engage employees and partners) is getting more interesting every day. Following on the heels of Bunchball’s moves to connect gamification platforms to major enterprise software, Badgeville today announced a unified enterprise connector initiative. Cloud Connectors makes official their longstanding connection with Omniture, and adds Jive and…

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Gamification Roundup – January 9, 2012

Editors note: Today, we’re introducing a new regular feature at Gamification.co: our news roundup.  With the amazingly increased level of gamification-related announcements and insights, it’s getting harder to keep tabs on everything that’s going on. So, to make it easier, we’ll be curating the most interesting items and delivering them to you in digest form. You…

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Weekly Recap: business edition

This past week has seen the release of a flurry of articles around the web that highlight the business side of gamification. Following an updated announcement by Gartner that 70% of the Global 2000 organizations will have at least one gamified app by 2014, authors have raced to demonstrate how it has already taken hold in many different…

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Samsung Among the First to Innovate with Badgeville’s Behavior Platform

Last week, Samsung was among the first to announce integration of Badgeville’s new behavior platform in Samsung Nation. Samsung has put their weight behind the rollout. Rather than gamify one marketing campaign or a single product site, the company brought gamification into the forefront and integrated the new features throughout the US corporate site. Leaderboards, badges,…

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G-List Companies: Rypple

As part of our ongoing G-List of the top players in gamification, today we begin with the platforms that provide technology solutions for implementing game mechanics in marketing, business, and health. Rypple [http://www.rypple.com] Founded: 2008 Location: San Francisco, Toronto, and Atlanta Employees: 25 Funding: $13M total from Peter Thiel, Maynard Webb, and Bridgescale Rypple strives to…

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The Wall Street Journal Looks at Mixing Work and Play

Enterprise gamification, making everyday business tasks such as data entry and management training more engaging, continues to see burgeoning interest. Today, Rachel Emma Silverman from the Wall Street Journal has a piece on gamification of the workplace. With research from Gartner and M2 and quotes from gamification experts Mario Herger, Gabe Zichermann, Kris Duggan, and Byron Reeves, the…

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Bunchball Brings Gamification to Jive Social Business

Along with the keynote at today’s JiveWorld2011, gamification is making a big splash. Platform company Bunchball announced that they will be integrating their Nitro platform with Jive in order to bring game mechanics into the leading social business software platform. Jive combines collaboration software, community software, and social applications, and makes for an easy fit for…

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