The G-List: Keith Smith
An updated look at Keith Smith, CEO and Founder of BigDoor. [SlideDeck id=’4054′ width=’100%’ height=’450px’]
An updated look at Keith Smith, CEO and Founder of BigDoor. [SlideDeck id=’4054′ width=’100%’ height=’450px’]
As part of our G-List – the who’s-who of the gamification space – we will be holding weekly Tweetups with some of the awesome speakers and guests of our upcoming Gamification Summit in New York. We kicked it off with an interview between Daniel Debow, co-CEO and co-Founder of Rypple and our own Jeff Lopez….
At the Casual Connect conference in Seattle last week, a one-day track was dedicated to content about gamification. As a 15-year marketing professional who spent six years in the games industry, I was looking forward to so much focus being given to ideas about which I’m personally passionate: the power of games to engage, and…
In gamification this week, we have interesting stories on game mechanics influencing everything; uttering the “G word” at Casual Connect; a new gamified application to help with college applications; and the importance of onboarding in today’s rapidly changing digital envrionment. Also check out today’s Google Doodle in honor of Alexander Calder. I don’t think every…
Starting Monday, July 18th, Gamification Co will be holding a limited time offer for discounts on our upcoming Gamification Summit. On top of that, each day there is a chance to win up to two hours of consulting time with expert and founder, Gabe Zichermann. The rules go as follows.
This week in San Francisco, VentureBeat held their co-located GamesBeat and MobileBeat conferences. While topics such as the future of shopping, payments, and social networking on mobile devices dominated the discussion, gamification was given dedicated time in the program, and gamification-related subjects such as loyalty and CRM were widely mentioned.
The concept of serious games has been around since long before gamification, but gamification has arguably taken the first major steps into going mainstream whereas serious games have largely been mired in small form pilot projects. In an article in Develop, investment consultant and games industry expert, Rick Gibson, explains that the crucial difference is that…
This week, our own Gabe Zichermann compiled a few of the most interesting businesses in gamification in “7 Winning Examples of Game Mechanics in Action“. From marketing to exercise to saving the planet, gamification has brought to light an amazing capability for motivating participation and educating users. The six companies and one individual have innovated around the…
There is a long and painful relationship between gamification and blog comments. Ever since my Google Tech Talk, I’ve been using blog commenters as an example of Killer behavior in social app settings. Check out the video below to see what I’m talking about – skip ahead to 23:16 if it doesn’t do it for…
GamesBeat 2011 is VentureBeat’s third annual conference on disruption in the video game market. This year’s event, taking place on July 12-13 in San Francisco, will focus on the intersection of games and mobile, two of the hottest markets in the technology sector which have shown promise for engaging players in interesting and innovative ways. Friends…
In this week’s recap, Ikea has great flow, social networking platform Gigya announces game mechanics platform, gamification and games for public health, Keas cofounder Adam Bosworth shares his vision for the future, and the Guardian discusses gamification for the public good. Be sure to read the full stories.
As many of you are getting ready for your deep summer holidays, we’re gearing up over here for the next Gamification Summit – which will be held in New York City on September 15 & 16th. I want to share some of the exciting news about the event and the elements of the program that…
Today we are announcing the addition of a new keynote for the Gamification Summit New York, to be held on September 15-16, 2011. We are excited to have Alexandra Wilkis Wilson, Co-Founder of Gilt Groupe, as keynote speaker, where she will discuss her vision and success in making retail fun again through the innovative and…
Gotham Media hosted a panel on gamification at New York Law School. This event was definitely more of a gamification 101 event, but still good for new comers into the space. The panel was moderated by Fast Company contributing writer, Adam Penenberg—a non-enthusiast of the words “gamification,” “gamify,” and “avatar.” On the panel, we had…
Editor’s note: Buster Benson is founder of Health Month, and previous creator of 43Things, 750Words, and Locavore. He has been working on gamification since before the term was coined, and recently sat down with contributor, Eric Bruenner, to share some ideas on using software to help us achieve mastery and accomplish our goals. Selections are below, and…