The Best Enterprise Gamification Articles of 2013
Happy new year!
2013 was a fantastic year for gamification and the Gamification Co team. To start off the new year right, we would like to show you some of our top posts from the last year. Check back daily for our top posts in enterprise, education, health, op-eds, and staff pieces.
Starting off the new year, we’d like to share some of the top articles for gamification in enterprise.
According to Wikipedia, Chok (擢樣) means “to forcefully make oneself look more handsome” and Chokking became the focal point of Coca-Cola’s best second-screen campaign to date.
In this article, we discuss four gamification ideas that can have a direct, positive impact in your organization by leveraging the power of social fun.
In 2012, J.C. Penney made a terrible mistake of removing sales from their stores. Read on to see what lessons this epic blunder had for gamification designers.
Deloitte’s Leadership Academy received a GAward in 2013 for its great impact on the gamification industry and really set a proper example for the gamification of training done right.
Measuring ROI is one of the most common questions people have about implementing gamification. Check out this simple guide for an idea on how to approach it.
And that’s all for today! Please check back daily for our top posts in the rest of our categories.