Ivan Kuo

Gamify Your Morning Snooze with Wake N Shake

Do you play endless mind games as you hit snooze on the alarm clock each morning? My rule of thumb is to never snooze more than three-times before a certain hour in the morning in order to give myself a “mission” to accomplish. However, a newly redesigned alarm app called Wake N Shake actually turns that morning snooze-fest into a gamified and social experience.

Wake N Shake was originally designed to be a “merciless” alarm application that forced you to shake your phone like a madman before it shuts off. Its new version now includes daily leaderboards and achievements to make the experience of daily phone shaking a little more interesting.

Read More

Playing Video Games Related to Stronger Surgery Skills

I’ll never forget the moment when my friend’s father stated he bought a Wii because he had read some studies about how playing games improved hand-eye coordination related to surgery as he waggled a controller at the television screen. While not all Wii-actions might assist in laparoscopic surgery, a recent study by researchers at the University of Texas Medical Branch at Galveston (UTMBG) demonstrated playing video games was positively correlated with the ability to perform minimally-invasive surgery techniques.

Read More

Designer Jesse Schell Joins the Speaker List for GSummit SF 2013

In addition to big names such as Will Wright, Tim Kring, and Kevin Werbach, Jesse Schell has been announced to be a speaker at GSummit SF 2013, taking place this April 16 – 18. Jesse’s academic work in games has spawned The Art of Game Design and an enormous DICE talk featured on TED, to supplement his current work as a professor of Entertainment Technology at Carnegie Melon and as the CEO of his own design firm, Schell Games…

Read More

$100,000 Cash Prize Available for the Next Top Gamified Health App

What better way is there to entice gamifiers and game-designers to work than to hold a friendly competition? The Robert Wood Johnson Foundation (RWJF) is holding a $200,000 competition to find the best game applications to improve individual and community health.

The Aligning Forces for Quality (AF4Q) Games to Generate Data Challenge will be an open contest that will challenge developing teams to take data from the RWJF and apply it to improving health care with games. This contest is the second cash challenge sponsored by the Aligning Forces for Quality, which previously challenged designers to create gamified applications that assisted healthcare practitioners in generating quality data.

Read More

Transform Loyalty Punch Cards for Customers with Customization and Guild Dynamics

In a recent study looking at why some massive multiplayer online games (MMOG) like World of Warcraft still commands millions of loyal players despite its eight year lineage, those engaging most with character customization and guilds were found to be the most loyal players. The TechCrunch article mentions the possibility for these elements to increase “virality”…

Read More

Gabe’s Gamification Revolution Featuring Richard Bartle

Each week on the Gamification Revolution web show, Gabe Zichermann answers all your burning gamification questions LIVE every Monday at 1pm ET/10am PT/1800 GMT. This week’s show features Richard Bartle, Visiting Professor at the University of Essex and the creator of the Bartle Player Types. Here’s a rundown on some of the topics they spoke about: Why we need to design for…

Read More