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Gamification Co
Categories
Enterprise
Education
Experts
Health
Consumer
Social Good
Government
Gabe Zichermann
About Gabe Zichermann
Gamification Workshops
Presentations Video Archive
Gamification Webinar
Gamification Revolution
Webinar iTunes Archive
Webinar Podbean Archive
Webinar Youtube Archive
Resources
Video Archive
Gamification Books
Corporate Contact
Contact Us
Dopamine
Gsummit
Engagement alliance
Consumer
Education
Enterprise
Experts
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Five Impactful Experiences From Games For Change 2016
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Consumer
Gamification Review Part I: Why Kotex’s Mis Momentos Campaign Succeeded And...
Steve Bocska
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October 12, 2015
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Habitica Battles Procrastination With Gamified Lists and Virtual Rewards
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Gamified Design Review: A Follow-up Analysis Of Duolingo (part 2)
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Gamified Design Review: A In-depth Analysis Of Duolingo
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Nike+: Building Community and Competitive Advantage with Gamification
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Sokobond: Teaching Chemistry Through Games
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DevHub: Developing Consumer Engagement Through Gamification
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Nintendo’s Amiibos: A Valuable Lesson in Customer Loyalty
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Duolingo: Game Based Learning of Languages
Ivan Kuo
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July 10, 2015
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Gamified Airport Experience Survey with Beat LAX Traffic
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July 6, 2015
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Gamification and Money: How Online Banks Engage Consumers
Ivan Kuo
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June 15, 2015
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Gamification Fitness Games List for Summer 2015
Ivan Kuo
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May 20, 2015
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Nintendo’s “Quality of Life System” Ventures Into Games in Health
Ivan Kuo
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March 30, 2015
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A Mobile Game Hides a Health Care Solution for Back Pain
Ivan Kuo
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March 27, 2015
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Destroying Loyalty: Starwood’s Lies & Expectation Management
Gabe Zichermann
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February 25, 2015
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