Bunchball Pilot Program Offers Free 30-Day License of Nitro for Salesforce™

Limited-Time Offer Delivers Everything Organizations Need to Gamify Their Salesforce Platform to Increase Adoption, Chatter Use, Data Quality and Completion, and More Bunchball has released a free 30-day license of Nitro for Salesforce as a part of their announcements at Dreamforce 2012. This is a fantastic solution for those looking to adopt some gamification without…

Read More

GList – Bunchball’s Rajat Paharia on How to Sell Gamification to Your Organization

Today in our ongoing GList series, we’re featuring Rajat Paharia: As the founder and Chief Product Officer of Bunchball, Rajat Paharia knows a thing or two about the gamification industry. Rajat pioneered the first gamification platform, Nitro, in 2007 and has worked with numerous Fortune 500 companies to create some of the most successful gamified…

Read More

Gamification Roundup – April 9, 2012

This week on the Gamification Roundup, we got news filled with possibilities. NextJump provides an leisurely gameplay platform akin to Draw Something, GDC Online is making a gamification summit in Austin, Bunchball writes an article about the work ethic of millenials, International scientists create an epidemic game to research disease outbreak models, and Bluewolf and Bunchball partner up to…

Read More

Personalization in Gamification: Nitro 4.3

One of the things companies most want to accomplish with gamification is to offer scalable personalization. In an ideal world, e-commerce, social and behavior-change sites would offer entirely personalized views of game mechanics like challenges, achievements, leaderboards, etc. Just as targeted advertising has helped raise click-through rates, so too would personalized gamification be better able…

Read More

Gamification Roundup – March 19, 2012

This week on the Gamification Roundup we have big news from Bunchball and their game-changing introduction of their new Flamethrower platform. Other game changers include Zeebox’s social-TV rolling out onto the states later this year, the UVA Bay Game that organically fostered great collaborations, and a scavenger hunt created by three librarians that’s changing the…

Read More

Badgeville Joins Enterprise Gamification Race with Cloud Connectors

Enterprise gamification (aka using game thinking and mechanics to engage employees and partners) is getting more interesting every day. Following on the heels of Bunchball’s moves to connect gamification platforms to major enterprise software, Badgeville today announced a unified enterprise connector initiative. Cloud Connectors makes official their longstanding connection with Omniture, and adds Jive and…

Read More

Weekly Recap: business edition

This past week has seen the release of a flurry of articles around the web that highlight the business side of gamification. Following an updated announcement by Gartner that 70% of the Global 2000 organizations will have at least one gamified app by 2014, authors have raced to demonstrate how it has already taken hold in many different…

Read More

Bunchball Brings Gamification to Jive Social Business

Along with the keynote at today’s JiveWorld2011, gamification is making a big splash. Platform company Bunchball announced that they will be integrating their Nitro platform with Jive in order to bring game mechanics into the leading social business software platform. Jive combines collaboration software, community software, and social applications, and makes for an easy fit for…

Read More

Community Rules: Using Gamification to Drive Publishing and Community Engagement, Part II

Mediator Greg Johnson, of Fooda leads panelists Jesse Redniss, the head of digital at USA Networks, Rijat Paharia of Bunchball, Michael Ahern of Major League Baseball advanced media, Esteban Contreras of Samsung, and Brandon Evans founder of CrowdTap in a lively discussion about how you, the consumer, are the link between Twitter, democracy and crowdsourcing….

Read More

Community Rules: Using Gamification to Drive Publishing and Community Engagement, Part I

Mediator Greg Johnson, of Fooda leads panelists Jesse Redniss, the head of digital at USA Networks, Rijat Paharia of Bunchball, Michael Ahern of Major League Baseball advanced media, Esteban Contreras of Samsung, and Brandon Evans founder of CrowdTap in a lively discussion about what Twitter, democracy and crowdsourcing have in common. The answer is: You….

Read More