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Gamification Co
Categories
Enterprise
Education
Experts
Health
Consumer
Social Good
Government
Gabe Zichermann
About Gabe Zichermann
Gamification Workshops
Presentations Video Archive
Gamification Webinar
Gamification Revolution
Webinar iTunes Archive
Webinar Podbean Archive
Webinar Youtube Archive
Resources
Video Archive
Gamification Books
Corporate Contact
Contact Us
Dopamine
Gsummit
Engagement alliance
Home
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Research
Tag: research
Gartner’s Latest Gamification Research for 2014 with Brian Burke
Ivan Kuo
-
February 3, 2014
1
NanoDoc is MIT’s “Fold.It Solution” for Crowdsourcing Cancer Research
Ivan Kuo
-
November 26, 2013
2
Andrea Kuszewski on The Science of Motivation: Neurology, Psychology, Gamification
Ivan Kuo
-
October 29, 2013
4
What’s The Difference Between Loyalty Programs and Gamification?
-
September 18, 2013
3
NASA and the Cloud Appreciation Society’s Crowdsourced Gamification App for Research
Kevin Shane
-
July 11, 2013
2
Mandatory Fun: New Gamification Research from Wharton
Gabe Zichermann
-
June 20, 2013
3
Ventus Mobilizes Citizen Scientists to Fight Against Global Warming
Ivan Kuo
-
June 12, 2013
2
The Road Show Puzzle Game Improves Coginition Speed For Seniors
Sudarshan Gopaladesikan
-
May 13, 2013
0
GSummit 2012 Behind the Scenes: Byron Reeves on Games at Work
Taavi Lindmaa
-
March 26, 2013
2
Study: Playing Video Games Can Aid Senior Citizen Health
Kevin Shane
-
March 26, 2013
1
MTV Fantasy Election: Key Findings and Lessons for All
Heong Weng Mak
-
March 19, 2013
3
Prominent Gamifiers: Andrea Kuszewski on the Science of Gamification and Motivation
Sudarshan Gopaladesikan
-
March 18, 2013
0
Study: First-Person Shooters Can Improve Multitasking Ability
Ivan Kuo
-
March 13, 2013
8
Cancer Research UK Hosts Hackathon to Build a Smartphone Research Game
Ivan Kuo
-
March 4, 2013
1
Using Games in the American Education System with Robert Torres
Ivan Kuo
-
February 26, 2013
4
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