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Gamification Co
Categories
Enterprise
Education
Experts
Health
Consumer
Social Good
Government
Gabe Zichermann
About Gabe Zichermann
Gamification Workshops
Presentations Video Archive
Gamification Webinar
Gamification Revolution
Webinar iTunes Archive
Webinar Podbean Archive
Webinar Youtube Archive
Resources
Video Archive
Gamification Books
Corporate Contact
Contact Us
Dopamine
Gsummit
Engagement alliance
Home
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Research
Tag: research
A Systematic Review of Virtual Reality Stroke Therapy
Heong Weng Mak
-
June 22, 2016
0
Developing a Generation Of Winners
Eugene Sheely
-
October 2, 2014
5
10 Guidelines for Successful Gamification Efforts
Natalija Knaidele
-
September 19, 2014
4
Most Office Workers Think Digital Engagement Would Boost Performance
Clark Buckner
-
September 17, 2014
0
So How Do Video Games Affect Teenagers?
Ivan Kuo
-
September 4, 2014
1
NASA Designs Special Shoes to Keep Astronauts Fit
Natalija Knaidele
-
August 21, 2014
0
Help Beat Cancer – Play a Mobile Space Game!
Natalija Knaidele
-
August 18, 2014
0
Gamification is Scientifically Validated – Now What?
Gabe Zichermann
-
August 6, 2014
7
GSummit SF 2014 Speaker – Andrea Kuszewski (Scientific Vortex Group)
Natalija Knaidele
-
July 14, 2014
0
SCOOP! – A Game That Reduces Math Anxiety
Bianca Gelli
-
May 14, 2014
0
Spotlight Expert & GSummit SF 2014 Speaker: Andrea Kuszewski
Kevin Shane
-
May 7, 2014
0
Study: Playing Video Games Can Increase Brain Size
Ivan Kuo
-
April 17, 2014
0
Research: Can Gaming Influence Racial Bias?
Bianca Gelli
-
March 31, 2014
4
Learn About Blood Typing with a Nobel Prize Organization Game
Natalija Knaidele
-
March 12, 2014
1
Case Study: Game Based Learning for Civil Engineering
Kevin Shane
-
February 24, 2014
0
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