3 Gamification Solutions for Enterprise
The following three vendors offer engagement solutions that are particularly relevant for enterprise use, as analyzed by our team at TechnologyAdvice.
The following three vendors offer engagement solutions that are particularly relevant for enterprise use, as analyzed by our team at TechnologyAdvice.
In this episode of Gamification Revolution, Gabe talks to Steve Sims of Badgeville about Steve’s previous experience in the game industry that brought him to gamification and starting Badgeville. Learn how his experience has helped him and how far has the industry gone since then as Steve and Gabe reminisce.
When you go to a conference, how many times do you check your phone? If it’s less than once every six minutes, you’re already behind the crowd.
If you didn’t know already, GSummit, the world’s best conference on gamification, is right around the corner. We at TechnologyAdvice are super excite to be present and to learn that, this year, they’ll be making use of Livecube, which is just one of the many, many reasons to be excited about the conference. I got to bend the ear of Aaron Price, the founder of Livecube.
In this episode of Gamification Revolution weekly webinars, Gabe talks to Phaedra Boinodiris of IBM about IBM’s initiatives to support regular employee education for the company’s 500’000 global employees.
Groundbreaker is a gamified stockmarket of potential startups. It’s the bridge between good ideas and real profitable businesses. A simple and effective tool to quickly develop your ideas and have fun! It’s innovation for all. By definition, the word “groundbreaker” means “a person who is an originator, innovator, or pioneer in a particular activity”. But, from…
In this episode of Gamification Revolution weekly webinars, Gabe talks to Mario Herger of Enterprise Gamification Consultancy, this year’s GSummit sponsor and a long-time friend of ours. Gabe and Mario touch on how far gamification has come and what principles and techniques Mario and EGC use to design for engagement. Starting from defining business goals and pinpointing the key stakeholders and drivers in the organization, to managing teams and customer all over the globe, this webinar covers many questions that our audience is interested in. For example. IT systems and technology are not as important to EGC as business goals and overall engagement techniques, making low-tech engagement a big topic of many discussions that we’ve had this year.
In late 2013, Gabe traveled to 12 cities worldwide for GSummit Global, a series of full-day workshops and meetups to bring GSummit closer to gamification fans. As a part of GSummit Global, we also released 10 new webinars and videos by gamification and engagement professionals. We will be releasing them publicly as we keep counting down to GSummit 2014.
Ross Smith is Director of Test at Microsoft and Skype. He has been at Microsoft for over 20 years and believes strongly that “The Future of Work, is Play.” In this fast-paced 18-minute talk, he traces motivation and gameplay from Egyptian pyramids to pre-industrial era to hippy 1970s to the future, and suggests how to manage the new generation analyze workforce and work changes today.
It’s one thing to offer gamification incentives to keep customers and employees engaged, but is it really another to offer incentives for job hopefuls? Not according to Saul Minkoff, co-founder of Pulse Savings. Minkoff teamed up with 1-Page, a hiring gamification startup, to change the way members joined his team.
GSummit is coming up soon, and we couldn’t be more excited about it. We’re happy to share with you the TechnologyAdvice podcast we did with two of the foremost thought leaders in the gamification industry, not to mention speakers at the upcoming GSummit – Yu-kai Chou and Gabe Zichermann. Listen to the podcast and read the summary!
Engagement Science That Makes GSummit Irresistible At Gamification Co we have been working hard to provide the best quality content for gamification in the industry, and there is so much that can be shared, learned and experienced at a live event! Here are a few scientific reasons why you should come hang out with us…
In late 2013, Gabe traveled to 12 cities worldwide for GSummit Global, a series of full-day workshops and meetups to bring GSummit closer to gamification fans. As a part of GSummit Global, we also released 10 new webinars and videos by gamification and engagement professionals. We will be releasing them publicly as we keep counting down to GSummit 2014.
Ryan Misuzaki explains how Delta gamifies flight culture for new employees at Delta with the “Ready, Set, Jet!” game
Latinoamérica se Interesa por la Gamificación Tanto en Latinoamérica como en España, el interés por la gamificación ha ido en aumento. El año pasado, Gabe Zichermann estuvo viajando por todo el mundo para interactuar con directivos y educadores que buscan aumentar el engagement de los clientes y los estudiantes a través de principios lúdicos. En estos…
Gabe talked to Boeing’s process analyst Ryan Kleps on our weekly Gamification Revolution webinar to learn about Ryan’s work in the aerospace giant’s IT and training departments, where gamification has emerged as a successful technique for teaching software developers.
What started as a search for a more agile approach to supplement the existing software development processes, resulted in a new approach to training. The first iteration of Ryan’s gamified training program is football-themed, and came from his experience with teaching kids. He figured that adults would like football just as much as kids, and he was right. Class survey results were outstanding, and football terminology like ‘yardage’, ‘flags’ and timed ‘game’ became ubiquitous and motivated people to achieve more.
Watch the full webinar below to learn about the actual steps and techniques used, which included splitting the class into teams and breaking material into 30-minute ‘Pomodoros‘. If, like us, you have been following previous Gamification Revolution webinars, you will not be surprised that even at a highly technological company like Boeing can benefit from relatively low-tech gamification techniques. As Ryan notes, an important element of Boeing’s gamified training success lies in merging elements of knowledge to the micro-reward of doing something in the class, like having a break, getting up etc., where IT is by far not a requirement.
This, and much more, in this dynamic 30-minute discussion! Ryan will also be speaking at GSummit 2014 this year June 10-13 in San Francisco along with other 55+ speakers.
Enjoy the webinar and be sure to catch our next episode of the Gamification Revolution next Thursday, May 29 at 1 PM ET!
Sharing the Internet Love Each year the The International Academy of Digital Arts and Sciences seeks to recognize excellence on the Internet by awarding influential and ground-breaking websites, online film and video, interactive advertising, and mobile apps. The 18th Annual Webby Awards announced winners in gaming & game-related categories recently. The 18th Annual Webby Awards celebrated these contributions to…
In late 2013, Gabe traveled to 12 cities worldwide for GSummit Global, a series of full-day workshops and meetups to bring GSummit closer to gamification fans. As a part of GSummit Global, we also released 10 new webinars and videos by gamification and engagement professionals. We will be releasing them publicly as we keep counting down to GSummit 2014.
Joe Duran, CEO of United Capital, talks about gamifying consumer wealth management – a historically boring industry – in a fun and engaging way.