AMS Boosts Sales Rep Engagement With Gamified Mobile App

Qstream Powers AMS Employee Knowledge Retention American Medical Systems (AMS) has found a new way to boost employee engagement for sales personnel by using a gamified application called Qstream (@qstream). The app aims to improve employee engagement by presenting employees with challenges and rating their responses on a company-wide scoreboard. The Problem AMS was trying to solve a…

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Groundbreaker App: Innovation That Fits in Your Pocket

Groundbreaker is a gamified stockmarket of potential startups. It’s the bridge between good ideas and real profitable businesses. A simple and effective tool to quickly develop your ideas and have fun! It’s innovation for all. By definition, the word “groundbreaker” means “a person who is an originator, innovator, or pioneer in a particular activity”. But, from…

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Livecube: Building the World’s Most Engaging Event App

Gabe talks to Livecube‘s co-founder and CEO Aaron Price about Livecube, the app that engages audiences at events. Livecube gives people a better way to participate in conversations around online and off-line events by gamifying these interactions.
Watch the full webinar below to learn how Livecube is a great way for people to engage with the speakers and other attendees through social media.

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knack

The Other Knack: Games for Recruiting Talent

The release late last year of the Playstation 4 and its launch titles, such as Knack, were greeted with a great deal of hype and a great deal of sales. For many, successfully launching a new gaming generation rests on the ways new platforms can innovate, evolving games to be entertaining in ways were never imagined before. Typically that means better processing power, new controller inputs, or even more technology integrated into the system. Yet, for the past few years, tech start-up Knack.it Corp has slowly progressed an entirely different sort of platform, one focused on innovating and evolving games in radically new ways. Not for entertainment, their games are for the gamification of business hiring.

This other Knack, founded in 2010 by entrepreneur Guy Halfteck, uses games to identify skills and talents (playfully called knacks) in their players.

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legacy

BB&T is Training Leaders Through their Mobile Legacy Game

Branch Banking and Trust Corporation (or BB&T) is a North Carolina-based bank that operates in more than 1,800 financial centers across the United States. Their services include commercial and retail banking as well as insurance, investments, mortgage, corporate and consumer finance.

BB&T has recently proved to be innovative through the addition of a mobile gaming application into their employee training program, with the purpose of teaching valuable leadership skills based on the premise that Beliefs influence Behaviors, which lead to Results, which influence beliefs, and it cycles on…

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gettaxi gamification

How GetTaxi Is Empowering Drivers with Gamification

No matter where you travel in the world, one thing is consistent: taxis suck. They frequently don’t know where they’re going, they try to rip you off, driver’s often have trouble communicating, and credit card acceptance is more rare than a unicorn. Against this context, a number of startups have made great inroads in transforming livery transport. Uber and Lyft are probably the most famous – though their approach has been to replace taxis entirely rather than work with existing systems. GetTaxi, however, aims to empower their drivers in a way not seen before.

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